package com.ecity.events {
	/**
	 * ...
	 * @author yicheng.zhang
	 */
	public class GameState {
		private static var _hitable:Boolean;
		private static var _state:String;
		public static const GAME_READY:String = "GAME_READY";
		public static const GAME_STARTED:String = "GAME_STARTED";
		public static const RESULT_SHOW:String = "RESULT_SHOW";
		public static const GAME_ENDED:String = "GAME_ENDED";
		
		public static function get state():String {
			return _state;
		}
		
		public static function set state(value:String):void {
			_state = value;
		}
		
		public static function get hitable():Boolean {
			return _hitable;
		}
		public static function set hitable(value:Boolean):void {
			_hitable = value;
		}
	}

}